Like Aang’s world, the elements distinguish races.
Elves are the first born (we pretend the characters in the Avatar cartoon are elves) and align with the main elements:
The characteristics of each element of elf follows the nature of their element. We call this their alignment, and it directs how the act and think in the world. Elves remain consistent within their alignment.
Four additional races came to the world after the elves. These races align with mixed elements:
Water + Air= Ice: Treants
Earth + Fire= Magma: Dwarves
Water + Earth= Ooze: Halflings
Air + Fire= Smoke: Gnomes
Elves and their elemental cousins can cooperate with humans, but only with some friction and frequent misunderstandings. Most of them prefer to violently disagree with the human race. Only a handful of non-human individuals are willing to cooperate with humans in any form. The majority view humans as savages, similar to early American settler’s perspective of Native Americans.
There are two more races of creatures. These races don’t get along with humans at all: the giants and the dragons. With these races, we have taken further liberties in order to continue the elemental nature of the world. With giants and dragons, each race falls easily into an elemental group. But not so much with Orcs, Ogres, Hobgoblins, and other humanoid ‘monsters.’ So, to keep things tidy, we have grouped these humanoid races with dragons along elemental lines.
Giants are more like humans than the Orcs and Ogres are. Giants don’t typically cooperate with dragons.
|Air||Cloud||Air||Very (11)||8-14||Blue Dragon, Silver Dragon, Goblin, Gnoll, Hyena, Wolf|
|Earth||Stone||Mountain cave||Average (9)||8-14||Stone Dragon, Brass Dragon, Kobold, Bugbear, Weasel|
|Fire||Fire||Castles||Average (8)||9-14||Gold Dragon, Red Dragon, Orc, Hobgoblin, Ape, Boar|
|Water||Storm||Water||Exceptional||9-15||Bronze Dragon, Mist Dragon, Lizard Man, Lizard|
|Ice||Frost||Artic||Average (8)||7-12||White Dragon, Ogre|
|Magma||Mountain||Mountain Cave||High||8-10||Copper Dragon, Qullan|
|Ooze||Hill||Swamp||Low (7)||6-12||Black Dragon, Boggle|
|Smoke||Fog||Air||Very (11)||7-12||Green Dragon, Flind|
Comparing Element and Human Alignments
Humans have a completely different alignment system than the elemental races. Humans align politically. Humans change, and drift, and shift. Elements do not. This also allows humans to have class flexibility. Non-humans tend toward their own specific classes, learned at their own Clan Schools. Non-humans tend to start with more class abilities and gain a broad range of abilities with each maturity level. But humans can reach higher levels overall. Non-humans are limited to maximum levels of 11 or 12.
Each race represents a different species, so there are no half elves or half orcs or half anything else.